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machine cycle

Source : Free On-Line Dictionary of Computing

machine cycle
     
         The four steps which the {CPU} carries out for
        each {machine language} instruction: fetch, decode, execute,
        and store.  These steps are performed by the {control unit},
        and may be fixed in the logic of the CPU or may be programmed
        as {microcode} which is itself usually fixed (in {ROM}) but
        may be (partially) modifiable (stored in {RAM}).
     
        The fetch cycle places the current {program counter} contents
        (the address of the next instruction to execute) on the
        {address bus} and reads in the word at that location into the
        {instruction register} (IR).  In {RISC} CPUs instructions are
        usually a single word but in other architectures an
        instruction may be several words long, necessitating several
        fetches.
     
        The decode cycle uses the contents of the IR to determine
        which {gates} should be opened between the CPU's various
        {functional units} and busses and what operation the {ALU}(s)
        should perform (e.g. add, {bitwise and}).  Each gate allows
        data to flow from one unit to another (e.g. from {register} 0
        to ALU input 1) or enables data from one output onto a certain
        {bus}.  In the simplest case ("{horizontal encoding}") each
        bit of the instruction register controls a single gate or
        several bits may control the ALU operation.  This is rarely
        used because it requires long instruction words (such an
        architecture is sometimes called a {very long instruction
        word} architecture).  Commonly, groups of bits from the IR are
        fed through {decoder}s to control higher level aspects of the
        CPU's operation, e.g. source and destination registers,
        {addressing mode} and {ALU} operation.  This is known as
        {vertical encoding}.  One way {RISC} processors gain their
        advantage in speed is by having simple instruction decoding
        which can be performed quickly.
     
        The execute cycle occurs when the decoding logic has settled
        and entails the passing of values between the various function
        units and busses and the operation of the ALU.  A simple
        instruction will require only a single execute cycle whereas a
        complex instruction (e.g. subroutine call or one using memory
        {indirect addressing}) may require three or four.
        Instructions in a RISC typically (but not invariably) take
        only a single cycle.
     
        The store cycle is when the result of the instruction is
        written to its destination, either a {register} or a memory
        location.  This is really part of the execute cycle because
        some instructions may write to multiple destinations as part
        of their execution.
     
        (1995-04-13)
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