Source : Free On-Line Dictionary of Computing
toy language
A language useful for instructional purposes or as
a proof-of-concept for some aspect of computer-science theory,
but inadequate for general-purpose programming. {Bad Thing}s
can result when a toy language is promoted as a general
purpose solution for programming (see {bondage-and-discipline
language}); the classic example is {Pascal}. Several
moderately well-known formalisms for conceptual tasks such as
programming {Turing Machine}s also qualify as toy languages in
a less negative sense.
See also {MFTL}.
[{Jargon File}]
(1995-05-09)